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ULTIMATE PLAYERS ASSOCIATION
4730 Table Mesa Dr.
Suite J-200
Boulder, CO 80305
800-872-4384
303-447-3472
303-447-3483 fax
Ultimate Players Association
Ro-Sham-Bo (The Official UPA Rules)

Almost every Ultimate player has used Roshambo to determine something. Whether it has been for the last piece of pizza, a found Frisbee, or the next pull, most of us stick out our hand instinctively looking for the most fair, impartial way to decide anything in the history of humankind.
Over time different communities throughout the country and the world have developed different styles and different rules. Thankfully, we here at the UPA like to standardize and dictate, so, here are the UPA's official Ro-Sham-Bo rules. Of course, you and your competitor(s) may agree on any alterations to these rules.

I. Throws

A. Rock

i. Rock is demonstrated by a clenched fist
ii. Rock beats Scissors
iii. Rock beats Water

B. Scissors

i. Scissors is demonstrated by extending the index and the middle finger
ii. Scissors beats Paper
iii. Scissors beats Water

C. Paper

i. Paper is demonstrated by extending all of the fingers next to each other
ii. Paper beats Rock
iii. Paper beats Water

D. Fire

i. Fire is demonstrated by extending the fingers upward at a perpendicular angle to the hand, the back of which is parallel to the ground.
ii. Fire beats Rock
iii. Fire beats Scissors
iv. Fire beats Paper
v. You only have one fire in your lifetime

E. Water (or Piss)

i. Water is demonstrated by extending the fingers downward at a perpendicular angel to the hand, the back of which is facing upward.
ii. Piss is demonstrated by extending the middle and index finger downward and extending the thumb through said fingers.
iii. Water beats fire
iv. You have unlimited Water.

II. Illegal Throws

A. Rock, Scissors, Paper, Fire, and Water are your only options.
B. There is no "Glory," "Dynamite," or other such made up rules.
C. In case one of the five above throws is not thrown. The thrower receives an automatic loss.

III. Calls

A. Roshambo is a non-verbal game and no calls are permitted (e.g. "Invert")
B. In case of a call the result of the throws stands as is

IV. Shooting

A. "Shooting" is defined as all of the participants moving their hands up and down.
B. "Throwing" is defined as revealing the throw
C. On the third downward motion of the "shooting" participants "throw"
D. Throwing on the fourth downward motion is not permitted
E. If a participant does not throw on the third downward motion the play is disregarded.
F. If a participant fails to throw on the third downward motion a second time, that participant is charged with a loss.

V. Starting Play

A. Play begins when one of the participants begins "Shooting"
B. Other participants join in as soon as possible
C. If one participant has not responded by the end of the first full shooting motion or says "hold on" all participants stop until everyone is visibly ready.

VI. Length of Game

A. The standard length of game is best two out of three

i. First to two wins for something that is desirable
ii. First to two losses for something that is undesirable

B. There is no "food is always for wins" rule
C. For pulls the Roshambo is one out of one.

VII. Group Play

A. Group Roshambo is defined as any game involving more than two people
B. 3-7 Participants

i. All participants shoot until only two two �standard� throws (i.e. rock, scissors, and paper) have been thrown (i.e. only rock and paper)

  1. If Fire is thrown it defeats all standard throws
  2. If Water is thrown it loses to all standard throws
  3. If Fire, Water, and one or more standard throws are thrown, no losses or wins are awarded and players continue to shoot.
    • In this situation the person(s) throwing fire, lose their fire.

ii. In a game for wins, the winning participants continue to throw
iii. The final winner receives one win

C. 8-11 Participants

i. The group divides into two separate groups
ii. Each group determines a winner per rule X.B.i-iii
iii. The two winners compete in a best 4 of 7 Roshambo

D. 12+ Participants

i. The groups divides into four separate groups
ii. Each groups determines a winner per rule X.B.i-iii
iii. The four winners divide into two groups of two and compete in a best 3 of 5 Roshambo
iv. The final two winners compete in a 4 of 7 Roshambo

VIII. Penalties

A. The consequence of not carrying out the responsibilities that result from a Rosham is "naked for a day" in which you have to be naked for a day.

IX. Etiquette

A. If you do not participate in a Rosham you will not be permitted to watch the results of said Rosham.